Stranger of Paradise: Final Fantasy Origin is a remake of the game that started it all. At the start of the game, the main character, Jack, meets Jed and Ash, two other Warriors of Light. At first, it looks like just 3 of them, but Neon finds a fourth one.
The quest continues as the 4 Warriors of Light look for Chaos to destroy it. Could Stranger of Paradise: Final Fantasy Origin be like the first Final Fantasy, or will Square Enix and Koei Tecmo add something new? Video game players will have to play to find out, but these tips should help them get off to a good start.
This Souls-like Contains Options
When gamers hear Souls-like, they know a few things to expect. For example, most games in this genre are hard and don’t let you choose how hard they are. For example, Prepare to die is a catchphrase for the game Dark Souls. It can be scary for anyone who plays games.
Not like that, though, is Stranger of Paradise: Final Fantasy Origin. In addition to the Casual setting, the game has three other difficulty settings that make things even easier. On the mission select screen, you can change these at any time.
How jobs and jobs point to work
People know that Final Fantasy has a lot of different Job systems. The Job system is also in Stranger of Paradise: Final Fantasy Origin and players can take on two jobs simultaneously. You can change these at any time when you’re not in battle. The game doesn’t have a way for characters to gain levels.
Equipment levels and Work roles instead dictate Challenges. Jobs get ability points unique to each class when they level up. So, players don’t have to be concerned with putting too many points into a Warrior and leaving the Mage alone. Here, the tip is to mix up the party and try out everything.
Dual Class Immediately With A Mage
Something paired with a Mage is one of the best ways to start with two characters. As much as possible, level up the Mage until the White Mage Job at the bottom of the talent tree can be unlocked. As is usual in a Final Fantasy game, White Spellcasters focus on the magic that heals.
The better, the more ways a player can heal. A great setup for a co-op party is also to have a White Mage. Every RPG party requires a healer, but with the dual Job system, a healer can also be a Warrior or something else.
Go for affinities over levels.
There are three things that players should know about their weapons and armor. Some of the gear will be simple. This basic gear should be broken at the Smithy unless a player is low on money and needs high-level gear. The colored pieces of gear are good loot to look out for because they show how rare they are.
This is usually how loot-based RPGs work. At least the affinity levels are new to Stranger of Paradise: Final Fantasy Origin. Some pieces of gear are made for certain Jobs, like Mages. When characters wear all of their Mage gear, they could get extra boosts. Affinity is more important than anything else when putting armor on a character.
Missions can be repeated on multiplayer.
Unlike other RPGs like Souls, Stranger of Paradise: Final Fantasy Origin has a different way of setting up its world. There is a map, so it’s not like Metroidvania where the whole world is connected. Levels are broken up into missions, and when a player finishes a mission, they go back to the map.
This makes it easier to get a group together to play together. So far, the matching has been pretty good. No matter how the fun co-op can be, players should do missions on their own the first time. This way, you can focus on what’s happening and not worry about the other players.
When that mission is done, go online right away and look for a match for that mission. Doing the same mission a second time might seem boring, but it will help players level up quickly because level limits can vary greatly from region to region. The game can get hard fast if players don’t go back and do missions again.
Checkpoints Are Save Points
This game’s save points are like the bonfires inside the Dark Souls games. For instance, they can change who is in their party. There are also checkpoints at these save points. Missions don’t have to be finished in one run like in Destiny and other mission-based looter games.
If a player wants to quit, they can. They can then start over from where they left off. In a Final Fantasy game, this shouldn’t be that strange. It’s a big deal for some other types of music. However, players should know that this doesn’t work in multiplayer.