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  5. BestyGames Analysis: Tokyo Tattoo Girls tries to be a strategy game with waifus

BestyGames Analysis: Tokyo Tattoo Girls tries to be a strategy game with waifus

BestyGames Analysis: Tokyo Tattoo Girls tries to be a strategy game with waifus

Do you like strategy games? And tattooed girls? If you answered “yes” to these two questions, Tokyo Tattoo Girls it’s your game!

Super powerful girls

In a dystopian future, Tokyo became the scene of a territorial dispute between tattooed girls. The girls’ tattoos grant them superhuman powers and abilities so that they reign supreme, each administering their respective district.

Powerless, the Japanese government has simply created a containment zone, within which girls can literally live however they want, without having to worry about laws and other nonsense. more or less like Arkham City, Tokyo is a lawless city, where the most powerful dominate.

This is where the player comes in: in the role of Tattoo Master, you must escort a new girl in a mission to retake the city, defeating each of the 23 leaders and reuniting their territories.

We have 6 different girls to sponsor, and although they are all facing basically the same campaign, their personality and approach is completely different from the rest.

tattooing and conquering

the gameplay of Tokyo Tattoo Girls it’s so simple that it’s barely real gameplay. Interactions between game and player are minimal, which brings the game closer to the visual novel genre, although here the bias is different. In practice, we have a map with all of Tokyo’s districts visible, and we must expand our presence and conquer new districts, one at a time.

Don’t think this is done in epic turn-by-turn pitched battles, nor in frenzied musou-style combat: almost everything is resolved on the basis of chat, and in the middle of the conversation we will have to choose a phrase that is intimidating and friendly enough to earn the rival’s respect.

Of course, despite that, she’ll want to hang out with you, but when the **** eats loose, we just watched a dull battle animation that looks like straight out of a comic book by Monica’s Gang.

Even rolls a screen of Versus way…

But the battle itself is just a dull animation.

To increase your protégé’s power, you must invest the money you earn in tattoos, and apply them directly on the girl’s back. You cannot choose or create designs, simply apply some ready-made templates. Tattoos improve two attributes of girls: charisma and Bullying, skills useful in the fine art of power and control.

The girls start out “clean”, and get totally scribbled.

The most important meter, however, is the Honor. From what I’ve researched, the only way we can see a Game Over screen here is when this bar is deflated, but I didn’t understand what actually makes it deflate. However, the choice made before the combat may recover (or not) some of the Honor. In other words, making the right choices is important for us not to lose, although it is never really clear what the “right choice” would be.

With all this, I want to say that: Tokyo Tattoo Girls is a confusing game. We’re interacting with the heads of each district, making choices (which seem a bit random) in dialogues and marking the girls’ skin with tattoos that enhance their attributes. And that’s all there is to the game.


Tokyo Tattoo Girls It’s a japanese game with a japanese game face. We have anime-looking waifus, revealing costumes, thin voices and somewhat generic personalities. We see the girls only in partially static scenes during the dialogues, which usually take place in front of a very interesting scenario.

If you make the right choice, at the end of the battle you get an exclusive image of the opponent and still recover some of the Honor.

Japanese voiceovers have that rather irritating charisma that is also characteristic of Japanese games. The soundtrack is nice, but it repeats itself a lot simply because the game is also a loop of situations that keep repeating themselves.


Tokyo Tattoo Girls it’s a weird game. He tries to be a strategy game, but everything is so simple, so basic that he looks more like a visual novel that wanted to be a strategy game. Without a lot to “play” in fact, we basically watch the story unfold, pressing a button here and there to accomplish small goals.

I didn’t exactly know what to expect from the game, but I wanted it to be more…game, you know? With more gameplay. The way it is, Tokyo Tattoo Girl it’s a shallow and superficial experience that oozes style but lacks content. My experience with him wasn’t bad, but it wasn’t good either. Tokyo Tattoo Girls in that limbo of titles that we barely remember playing after a while.

Tokyo Tattoo Girls was released in November 14, with versions for SQUARE and PS Vita. The game has Japanese audio and Japanese menus and subtitles.