In 2017, I had the opportunity to play Brawlout, in Early Access. I realized, at the time, that the game, which proposes brawling in the best style Super Smash Bros. off a console Nintendo, deserved better care, without a doubt, especially in the scenarios. More than a year later, we are now talking about the console version.
Brawlout first went out to PCs, at the Early Access, then he was present at the Nintendo Switch, and now it has versions for Playstation 4 and Xbox one up in the air. Now, looking at it as a complete game, we can see, thus, how much the game seeks to drink from the source of the series. Nintendo. We have two buttons to attack, one simple and one special. A jump button, with the possibility of a double jump. A dodge button. And the classic format with % damage which, as it increases, increases the chances of being thrown out of the arena.
There is a very confusing way to trigger the attacks, which will take some time in the tutorials. And another problem that bothers the game is the unbalanced moves. You don’t necessarily know the best way to attack your opponent. remember what it was like to play Tekken, smashing all the buttons to see what happens? Here something similar happens, with the disadvantage that the game format requires more than that.
So, the more you become familiar with the commands, the better it gets to play. Common in games of this genre, the luck factor is not preferred here. However, the moves, knowledge of scenery and skills with specific characters are essential for the most dedicated, who will achieve greater success in multiplayer.
An “almost” clone of Smash Bros.
Visually speaking, Brawlout it’s no wonder either. The art, in general, is very neat, with strong cuts and good details. However, the impression we have is that only one art was made, and from it, everything else was developed. There are many similarities, in beautiful but similar scenarios. There is a lack of personality, and not only in the settings, in the characters as well.
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Do you know #Brawlout? The game seeks to be an alternative to #SuperSmashBros outside of Nintendo and has versions for consoles and PC.
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With the exception, of course, of three known to fans of indie games. Juan, in Guacamelee!, The Drifter, in Hyper Light Drifter and Yooka-Laylee make a difference among generics. They are charismatic enough to always be the most chosen, except for the most dedicated, who choose their characters based on many other aspects.
Brawlout is well intentioned, however it can’t stop being just a “clone” of Super Smash Bros. The game has interesting gameplay, and few modes to play. There’s arcade mode, training, and multiplayer battles: local with friends, or online. There is also a mode to just watch matches.
So, even with online possibilities, the game doesn’t “take off”. It’s still an interesting proposition, and it’s still functional as a Smash clone. However, it has not evolved as expected in its Early Access days, to the point of being a good “non-Nintendo” option for the genre. What’s left for us, finally, is to see the responsible team follow its improvement work, to have good news with a game that, again, is well intentioned.
Brawlout is available for Playstation 4, Xbox one, Nintendo Switch and PRAÇA.