As Destiny will be a game highly dependent on a good online structure, the Bungie bought a data center in Las Vegas to help achieve full support for players.
And you know why Bungie chose Las Vegas? No, it wasn’t the casinos, or the boxing matches, or the tiger shows. According to an article by The Guardian, the “city of sin” was chosen due to the inexistence of natural disasters that could harm the game’s servers.
“Las Vegas is interesting because despite having many natural disasters, none of them change the landscape”, explains the CEO of Bungie, Pete Parsons. “There’s no earthquake, no tornadoes or floods, it’s perfect,” he celebrates.
Even so, the data center will not support the entire Destiny framework. It will only serve as a connection point for the many servers around the world that then connect to the PSN and the Xbox Live.
And the project is so big that the engineering team at Bungie working on this exceeds 100 people, which represents one-fifth of the total number of studio staff.
Destiny is close, scheduled for the day September 9th, with versions for Playstation 4, Xbox One, PlayStation 3 and Xbox 360. We played the preview and you can check our impressions here.