Browsing: human

Share The biggest update to the game so far is coming, which will fix hundreds of bugs but also bring new features. After a long tug at Techland, the Dying Light 2: Stay Humannel, which overall, even if it didn’t change the world, turned into a good little game. Of course, as in the sad majority of cases, there are plenty of flaws and details to be polished. What is gratifying, however, is that the developers are constantly improving these as well. Since the premiere, players have received several fix packs and updates, and players have already received free content.…

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The bots in Battlefield 2042 that join when not enough people are in the session, or when you simply want to play alone without other people, turn out to be almost human. Justin Wiebte of Ripple Effect Studios and DICE Sweden says a lot of work has gone into the AI ​​of these computerized players. He tells in a conversation that players should not clearly see that it is not about human opponents or allies. We put a lot of effort into creating bots that resemble real players as much as possible. So it should be very difficult to tell…

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Detroit: Become Human it may be on its way to even surpassing Heavy Rain. Two weeks after a successful launch, Detroit had sold a million copiesreaching an impressive milestone that took Heavy Rain five weeks to reach. Since then, the latest release from Quantic Dream has consistently appeared on bestseller lists. It has even been placed at number 10 in the NPD June report. Now, thanks to the game’s official Twitter account, we have a best idea of ​​how you’re doing. Detroit: Become Hunan counts its success in millions You are now well over 1.5 million worldwide to have played…

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NVIDIA has made the virtual trip to Cologne, Germany and is once again the driving force behind much of the PC gaming news coming out at Gamescom 2021. Marvel’s Guardians of the Galaxy launches with NVIDIA DLSS and Ray Tracing NVIDIA has announced that when Marvel’s Guardians of the Galaxy launches on October 26, the PC version will launch with ray-traced reflections and NVIDIA DLSS, giving GeForce RTX gamers the definitive PC experience. “Marvel’s Guardians of the Galaxy combines original storylines and exciting single-player gameplay with a sharp aesthetic. With the addition of Ray Tracing and NVIDIA DLSS, PC players…

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There is a reason most apps on the App Store seem to fit together, the reason being Apple’s Human Interface Guidelines, which ensures that all developers incorporate Apple approved elements into everything they do on the iOS platform. To make these guidelines transparent and readable to all, Apple has released an iPad-friendly version of its latest iOS Human Interface Guidelines, available to the public via free download through the iBookstore. The guide contains everything from general design practices to content standards, there are also videos illustrating various topics. Apple’s iOS Human Interface Guidelines is available as a free 20MB iBookstore…

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PlayStation has released a new video focusing on its latest major exclusive release, Detroit: Become Humana title developed by Quantic Dream and directed by the popular David Cage. Precisely its director talks to us in this video about the game, focusing on the city of detroitwhich for him is like a fourth character in the story. Return to Detroit David Cage has been working in Detroit for a while, and four years after his last visit he revisits the city he it was first and only option to set his latest work after Beyond: Dos Almas or Heavy Rain. Detroit…

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During these last few weeks, surely more than one of you is enjoying the latest great PlayStation 4 exclusive, Detroit: Become Human from the French studio Quantic Dream. A game whose analysis we offer you here and that offers a good number of hours due to the number of options based on our decisions, and that is that whoever wants to unlock everything will have an adventure for several months. A delight for the eyes… and the ears There is no doubt that the title is very powerful visually, but also soundly, with no less than three different composers for…

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The boss of Quantic Dream, David Cageyou recently had a session where you responded to numerous questions from fans about their latest release, Detroit: Become Human. Sequel to Detroit: Become Human? Only if the studio feels like it The game has been very well received by fans and is in fact the studio’s biggest hit to date, leading many to wonder if Cage will change his mind about making sequels. Despite requests from the community, Quantic Dream refused to develop a sequel to Heavy Rain, stating that they want to move forward and work on new stories. But it seems…

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Sony Interactive Entertainment today released a new video of Detroit: Become Humanthe science-fiction thriller created by the French studio Quantic Dream, known for other titles such as Heavy Rain or Beyond: Two Souls, which hit stores exclusively for PlayStation 4 just a month ago. In this video titled ‘Anatomy’, the game’s writer and director, David Cagetalk to Bryan Dechart, the actor who plays the android Connor, about one of the scenes in the game: the interrogation. A lot of work for only 15 minutes It is a particularly complicated sequence that lasts barely 15 minutes, but that it took two…

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At the center of the futuristic story of Detroit: Become Human there is a question of morality. Somehow, the questions before us are easy to tackle, after all we are talking about robots. However, players can find depth, a reason to pause the game and genuinely think about what the game is asking of us. Are androids with artificial intelligence capable of sentience? Is their sense more or less valuable if they have feelings and emotions? These curiosities and more base the gaming experience. Interestingly, Quantic Dream has added a new wrinkle to the equation that reverses one of the…

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