Telling the story of two worlds, one real and one virtual, Daedalic Entertainment has announced that State of Mind has been released today on PlayStation 4, Xbox One, Nintendo Switch, GOG and Steam for PC and Mac.

Built on the Unreal Engine, State of Mind casts aside the technological advances currently gripping the world, leaping towards Berlin in 2048 to see how such ‘progress’ has impacted our lives.

We invite you to see his launch trailer next:

This is what awaits us in State of Mind

Needless to say, not everything is what it seems. We will assume the role of Richard Nolan, a journalist whose life begins to fall apart. His wife and his child have disappeared and memories of him are fading.

State of Mind features a unique, highly polygonal visual style designed to represent the fragmented nature of Richard’s world, as well as several playable characters and approximately 15 hours of gameplay.

The world is on the edge. Lack of resources, polluted air and water, rising crime and rampant warfare have left the world’s population alienated from reality and disillusioned with the pillars of power.

Unmanned robots and humanoid robots have replaced people in the public sector, adding to the sense of mistrust in a world where everything is interconnected and surveillance has become ubiquitous.

As a result, Richard sets out to get to the truth, both in his own life and in the world around him. It is a search that discover secrets behind the new and supposedly perfect virtual world “City 5”, a “utopia” to which more and more of the world’s depressed populations are being drawn.

What happens when Richard discovers that his life in the real world is somehow linked to that of a complete stranger living out his days in this new virtual one?

This is how its author spoke of the game, Martin Gantefohr:

What happens when people are promised a better world thanks to technology, but what they actually get is a life full of division? That is the question we seek to answer with State of Mind.

Part of the reason the game is set in the very near future is because a lot of the problems facing the world in the Mood are problems we could face in the real world for years to come. This is a game about transhumanism and its total stake in the future, and that’s a theme that I think a lot of gamers will find eerily familiar.

One of the leaders of State of Mind, Richard Nolanis one of the few journalists who openly criticizes the world’s staunch defense of transhumanism.

When he wakes up in the hospital after an explosion to find his wife and son mysteriously missing, Richard realizes that he and his family have become more than just spectators in a brainstorm about the salvation of humanity between dystopian reality and digital utopia. Instead, they are right in the middle of it.

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