After marking off months, days, hours, minutes and seconds on my calendar, the time has finally come. The game that has been number one for me for years on the list of games that I have been waiting for with great anticipation. Even the months-long delay of this game in Europe couldn’t dampen the fun. Finally a game for the ‘real’ gamers for the Nintendo Wii. A game overflowing with content, a game that may be approaching perfection. I am of course talking about Super Smash Bros. Brawl, the newest fighting game from Nintendo. A game that has to live up to the huge expectations of thousands of gamers, but can this game actually live up to the sky-high hype? The game has already soaked up dozens of hours and the answer is certainly a resounding yes!
The third part already
In the Super Smash Bros. This series is already the third part and builds on the concept of the first game. For those who are not yet familiar with this series, here’s a short description. Super Smash Bros. is a 2d fighting game, in which the aim is not to KO your opponent, but to knock your opponent(s) out of the playing field. By hitting or kicking your opponent, his percentage of damage starts to take up. This percentage goes from 0 to 999 percent and the higher the percentage, the easier that person is knocked out. Then throw together a load of well-known Nintendo figures who want to punch each other in their brains and you have a great concept. Plus, there’s a load of special items you can use, resulting in a great chaotic fighting game. In this third part there is actually little change compared to the other two parts. The gameplay has simply remained the same, except that the characters now hang in the air a bit longer compared to Super Smash Bros. melee. This ensures that you can perform more actions in the air than we are used to. In addition, a load of items have been added, 35 new and old characters have been assembled, hundreds of trophies and stickers to collect and some extra modes.
In solo mode there are two major modes. First, we have the classic mode. As usual, in this mode you will have to defeat different enemies in different stages to progress and unlock additional content. But now a new adventure mode has also been added. In this mode you walk through a storyline alone or with two people and you have to defeat various enemies with various characters. The story is not very strong, but to watch the cruel movies full of humor and to brawl in between, makes this a very nice mode. You can go through this mode in about ten hours and is a good opportunity to practice. In addition, we find a number of small modes that we can play on our own. Firstly, there are events, assignments that you can try to complete one after the other. This starts off easy but gets really hard at some point. You can also practice with characters in a training mode and we find homerun and Multi-man brawl in the stadium mode. And this is just the solo part. This again indicates that this game is overflowing with content. There is also a level of difficulty for each group. This way we can go from easy to extra hard, so that the newcomers and fans will have enough challenge.
Just like before
The controls don’t change when you play with a Gamecube controller. So the people who are already familiar with this series on the Gamecube can pick it up right away and start playing right away. But not everyone will have a Gamecube controller, but luckily Nintendo has added three other control options to it. First, the game is playable with the separate Wii remote and then held crosswise. I personally found this to be the least enjoyable playing option because most buttons are too far or in hard-to-reach places. It is of course possible to play with, but as an experienced Super Smash Bros. player didn’t really like these controls. The second option was already better. The Wii remote with Nunchuk, it plays very well, but it took a bit of getting used to the buttons. The last option is the classic controller. I haven’t been able to try this one, but I guess it’s also a very good way to play the game. The controller looks a lot like a Gamecube controller and fits well in your hands. An excellent choice if you have this controller lying around. The Gamecube controller has remained my favorite, but this simply has to do with the fact that I have already played this game for hours and hours with this controller and possibly many other fans will also opt for this option.
In terms of unlockable items, there is a new addition, the stickers. You will find these stickers during your battles and just fall into the picture. So pick up these stickers when you see them appear on the screen! You can stick these stickers on a character to make a character stronger, better or faster. This is very useful if you are just not good enough with a certain character and saving stickers is always fun. The amount of trophies has also increased enormously. I am now over 100 and the information accompanying these trophies is very nice to read. You can collect these trophies in roughly four ways. The first possibility is the simplest and that is if you just find them in a level or battle, you can also get them by achieving certain achievements. For example, complete the classic mode with Mario on easy or save 100 stickers. Some easier than others and keep you busy. The third option is to craft them during battle. This happens to an item and when you throw it at an enemy it turns into a trophy. And finally, you can get them by playing a minigame. You will have to hit the trophies several times with the coins you shoot with your coinlauncher. But this is not as easy as it seems. All kinds of obstacles fly through the image and now and then rockets fly towards you that steal coins from you. Finally, there are plenty of music tracks to unlock, making this game really difficult to play at 100 percent.
But the biggest strength of this game has to be the multiplayer. With four people on the couch, this is a great party game. Also because of the items, less experienced players have a better chance of winning and because of the crazy levels, an experienced player sometimes falls off. In the multiplayer mode we find many options that you can set. There are dozens of levels you can compete in. Tournament possibilities, with which this game can also be played with multiple people for an infinite amount of time. There are even several levels from Super Smash Bros. Added melee to this game. And to top it off, we can now also build our own levels. This game can really be played until the end of the world. But for many perhaps the possibility to play against each other online is a great addition. It works and does its thing, but the power of this game is just four on the couch. It is a pity that there is no possibility to distribute your own levels online.
In terms of graphics and music, this game is also great. The Nintendo Wii is pushed to its limits and the music is great in this game. It’s epic, awesome, beautiful, and every time it fits perfectly with the level the song is associated with. In addition, the films are beautifully designed and the level design is very good. We can simply conclude that this is the Wii game of the year, if not of the century. This game is highly addictive and has only positive sides. The music, the graphics, the gameplay, the items, the multiplayer, all worked out wonderfully. It’s just a shame that the online part is a bit less due to the friend codes and that you can’t share the levels. But these are certainly not the most important aspects of the game and I have to say an area you may not even be using. Super Smash Bros. You can buy Brawl blind and you have won a true gem.
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Author: Christiaan Ribbens | Genre: Fighting | Release: 01-07-2008 | Publisher: Nintendo | Developer: NintendoGraphics: 9.5 † Sound: 10 † Gameplay: 9.9 † Controls: 9.5 † Playback: 9.7 9.7