“I am better than you”
Sorry if I start in such a teasing way, but it was a long time that I wanted to start writing an article like this, and after having lived on my skin and actively participated in all kinds of discussions on the internet, I am ready to have my say on the concept exclusive nowadays.
I couldn’t live the console wars of the past, I know they were of a completely different mold, definitely more committed than these, but still they were supported by companies. My speech today is not so much related to the “stupid” wars between consoles, on preferences that each player may or may not have on a particular platform.
Today we are simply talking about a side dish of all this: the exclusives, or rather, its concept seen by the community to date. Yes, because the data speak for themselves: exclusive titles sell much less than cross-platform titles, and no, I’m not referring to total sales, but to sales by platform.
However, I am not here to bore you with almost useless sales data, also because let’s face it: we are certainly not consumers who earn from the sales of a game, even if we are certainly pleased to know that a video game we liked has sold. a lot, also for the good of the software house, am I right?
I mean bad. From what I read on groups, forums and video game pages, I realize that the concept of exclusivity is relegated only to a simple question of numbers. Why do people enjoy seeing Bloodborne exclusively if it sells little? Same thing for Quantum Break. I mean, do people really make fun of another platform owner, for a game that they might play, but don’t ultimately play?
Don’t you see this as a contradiction? When I choose a platform, I am hidden, I choose it based on my needs, on what it can offer both as games and as services. We are now a community so tied to the indissoluble love for a platform, that sometimes we forget what is really important: video games.
Gaming also exists to break down all those barriers that are unfortunately present in life. Exclusives are simply titles on certain platforms, some come out well, some less well, but they simply remain video games. This should unite us, not divide by preferences.
I am convinced that many people who own Xbox consoles admire a lot of titles like Uncharted, The Last Of Us, God Of War, on the other hand Playstation 4 owners would like to play Halo, Forza, Fable or Gears Of War. There is no use rejoicing in an experience that others cannot play, it’s wrong.
For this reason the concept of exclusivity must definitively cease, because it remained the only real barrier to modern gaming. Microsoft has taken a big, small step towards a free, unconstrained industry. We know that Sony or Nintendo are unlikely to move from their closed systems, but that shouldn’t stop us from maturing and enjoying every single adventure we see, regardless of the company that makes it.
So let’s stop waging war on mild numbers, unnecessary. On insignificant numerical votes, based on a criticism that cannot and will never reflect personal opinion. Let’s rely on our heads and hearts, play video games and appreciate any game that makes us lose our minds.
The concept of exclusivity cannot be broken down, but we can break it down in our heads and finally be able to play videogames without barriers.