Tom Clancy’s Rainbow Six Siege Reveals the Future of Siege
Tom Clancy’s Rainbow Six Siege has announced plans for Year 6. The plans include core gameplay changes, new tools to encourage positive behavior, quality of life improvements, and an expanded Year 6 roadmap, revealing all nationalities of the new Operators and the redesigned maps.
Year 6 roadmap
Crimson Heist, the first season of Year 6, introduces the attacking Operator Flores and the redesigned Border map. The first season is also available today on the test server for PC. In addition, the second season introduces an Operator from the Nakoda Nations and a redesigned map Favela. Then, at the start of the third season, players will receive not one, but three redesigned maps and an Operator from Croatia. Finally, the fourth season introduces an Operator from Ireland and a redesigned Outback map.
A first version of the reputation system was tested last season, but was not yet visible to players. The purpose of this system: to encourage positive behavior by rewarding players with a positive impact on the game with in-game content and punishing toxicity by, for example, limiting access to ranked. Launching in year 6, the tool will inform players how to improve their score and adjust their behavior.
Also, Year 6 introduces a streamer mode to protect the anonymity of content creators. This mode allows content creators to hide their name, region, ping, and everyone in their match, among other things. A first version of the tool is available on the Crimson Heist test server.
Core gameplay changes
Year 6 also introduces a new secondary weapon, the Gonne-6. This secondary weapon has one bullet, but can destroy any bulletproof gadget. The Gonne-6 also adds an extra loadout option to players, opening up new tactical possibilities. The first version of the Gonne-6 is available on the Crimson Heist test server for Operators Glaz, Dokkaebi, Lion, Finka, Gridlock, Amaru, Iana and Zero.
From now on, players control cameras and gadgets after death that allows them to still assist their teammates. This feature is coming to the game later in year 6.
To balance attack and defense, attackers will now have the ability to change their Operators and loadout indefinitely during the preparation phase. This feature is coming to the game later in year 6.
Finally, armor is converted to life points, giving players a better view of how much damage they can still take. This feature is coming to the game in year 6.
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